Hi Michael,
just wanted to know if there's a way to reduce
the uvmap size by reducing the model size.
I have a really huge model to be textured that
is bursting 3D Coat in the Paint Room.
So I guess I will have to reduce the polycount
to get the work done.
Anyway, Merry Christmas to you and all of the members
of this outstanding forum and a happy 2017 !!
Oliver
o5m6.de
Beware of the hun coming out of the sun ;-) |