Also some details on your part are getting pretty small in size, like there are some surfaces around 0.02 units in width. That's probably not quite too small yet but if you get much smaller than that it can cause difficulties because it's getting too close to the intersection tolerance. It probably wouldn't be a bad idea for this object to be modeled at about 10 times it's current size instead. I've actually tried to change most things so that the calculation tolerance is adaptive to the size of the object but there can still be things that target a fixed 0.001 and if you run into one of those that can be a problem. Like I said you're probably ok for what you've got now but it can be problematic to make things at a small numeric size and this is getting towards that.
- Michael
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