MoItin

 From:  Metin Seven (METINSEVEN)
8172.4 
Many thanks Marco and Stefan!

Marco, I've created the monster almost completely in MoI. It's not meant for animation, so I modeled it in this pose in MoI.

If a character needs to be animated, I use ZRemesher in ZBrush. It's fabulous for riggable retopology.

— Metin

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