Sheet metal in V4

 From:  Michael Gibson
8126.18 In reply to 8126.15 
Hi Carlos, so let me ask a little more detail about your current workflow.

You wrote:
> The workflow is like this: Select a solid face > Copy to clipboard > Paste > Rotate (usually 90ยช) > Extrude. That's it.

For the "select a solid face" is this a single surface like one you made with Construct > Planar or is it a face that is joined to other faces in a solid? Or sometimes either?

Do you use the "Both sides" option in the Extrude step?

You could probably streamline your current steps with the regular MoI toolset by using the Transform > Rotate > Rotate axis command (set RotateAxis on a shortcut key). You'd want to enable the checkbox for "Make copies" so that you'd automatically drop a copy when doing the rotation. You only have to manually enable the "Make copies" checkbox the first time you use it, it will then stay on for the remainder of that program session. Then you'd pick 4 points to do the rotation, first 2 points define the rotation axis, then the next point defines the 0 angle point, then the final point gives the rotation angle. Have Straight Snap turned on so the final point automatically snaps at 90 degree increments. Then right click to end, if you continue to left click it will drop more copies.

It looks like this and should work with a plane of any orientation (here I've just set up a shortcut key for RotateAxis and run it one time previously to enable the "Make copies" checkbox):



Is that any better than your current steps?

- Michael