Tip: Try centroid triangulation for better ZBrush meshes

 From:  Metin Seven (METINSEVEN)
8109.19 In reply to 8109.18 
Hi Ed,

Good question. I don't know if the two triangulation methods only divide quads in a different triangular way (then there would be no or almost no visual difference in the polygon structure), or if they each result in a visibly different triangular polygon structure.

I hand over the microphone to Michael for this. :)