Rocket 3F polygon modeling with bridge to MoI and 3D Coat

 From:  Konni
8092.108 
Guys,
I have installed Rocket 3F. Works great and fast. Really amazed. With shortcuts in Moi and Rocket 3F. Huge time saver.
But have some issues.

#1 - When I exporting model from Moi to Rocket ...i received an artifact (see 4th attached picture) and from Rocket to Keyshot (3rd picture) same artifact retains.
Also I have noticed like then I'm Saving Moi model as obj file, and that file loaded in Keyshot same artifacts appears. With or without bridge.
When I'm importing Moi's obj file to Maya...drop some materials.... and that file I load in Keyshot... NO artifacts... pure model as it was (is) in Moi.
So what / where is a problem?

#2 How to set up different solids in Moi in order in Keyshot set on these solids different materials. What I do have now is 9 solids, but only few of them i wanna have metal material for example on other plastic. But then i add material... same material goes on ALL MODEL. on all solids.

Thanks for a help ^_^
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