Relative scaling

 From:  raytownmike (HOPPER)
8069.1 
Is anyone out there using Moi3D along with Modo 10.1? If so what is the best approach to synchronize the sizes of imported meshes from Moi3D to Modo. Often it has been my experience that imports from almost any other application is widely skewed in relative size when ported to Modo. I believe it has to do with how Modo uses interprets units. I think 1 unit in Modo is 1 meter.

But specifically what's the best way to insure 1 inch in Moi3D will be represented as i inch in Modo?