Disabling anti-aliasing?

 From:  Michael Gibson
7965.5 In reply to 7965.4 
Hi ndrakey, no that's not likely to be the case. MoI dynamically generates a path of triangles to draw each curve. The bottleneck for curve drawing is by far in the generation of those triangles, not in the filling of them. You most likely would not see any measurable difference if they were filled with a solid color rather than a texture, unless you have an extremely ancient video card.

The type of antialiasing that MoI's curve drawing uses is not the same as some other mechanisms that can cause a lot more pixels to be drawn, if that's why you thought it would be slower.

- Michael