Hi,
I am really thankful for your MirrorRotateHistory Array Script - amazing time saver !!
Here my question : The script works within the xy-plane (top view). Thats perfect while working in 2D (top-view)
but when switching to / working within the 3D view it gets difficult to handle as the 3D view rotates around the z-axis.
Is it possible to change the rotational axis of teh 3D view to the y axis ? (or generate the symmetrical array in another plane ?)
Another question : Is it possible to lock the rotational axis in the 3D view so that rotaion will take place only around one single
axis ?
PS : I use mouse / tablet pen for viewport navigation
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