wish : freeze/unfreeze brep edges when meshing

 From:  Michael Gibson
790.9 In reply to 790.8 
I don't really know how I would implement a bias adjustment... But maybe something will come up after letting it percolate for a while.

In general the angular threshold is supposed to be doing the general overall goal that you're asking for - less polygons in flatter areas, and more polygons in more tightly curved areas. Can you please post your example object so I can see why it is not working well in that situation?

- Michael