wish : freeze/unfreeze brep edges when meshing

 From:  jbshorty
790.3 
I mean if you want to prioritize the brep edges to have a significantly higher density than interior surface areas, is there any way to do this? I see right now edges do have priority. But it's not very extremely biased. Sometimes it might be useful to amplify this... In this image, the shape is relatively flat, except near the edges. Near the edge, the surface curvature changes greatly and the boundary has a very curvy shape. For rendering, you could get away with some very large n-gons in the interior portions. But close to the edges, it must be more dense to hold the shape... It's nothing of great urgency, i was just curious if this was possible. "Freezing" sounded like a good way to prioritze a setting with just one slider. Or maybe there could be a "bias" slider?

Or maybe it's just not possible?

thanks,
jonah
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