Hi Michael,
In order to gradually test a possible workflow involving both Rhino and Moi,
and to better know Moi, playing with it using a trial version (no expiration but save disabled),
i'm wondering those two things :
1) Is there a Rhino 3d SplitEdge equivalent command in Moi ?
Or, if not, how can i achieve the same result in a efficient way ?
Files 01_egdes_to_split.3dm, 02_edge_to_split.jpg, 03_splitted_edge.jpg and 04_moi_filleted_splitted_edges.jpg,
illustrates the task i want to accomplish.
The file 04_moi_filleted_splitted_edges.jpg is an example of what i might get by filletting the two splitted edges.
2) What are the unwanted lines that i get while in shaded mode, as illustrated by the file 05_garbage_lines.jpg ?
Is there a way to avoid that ?
Tank you for your support and have a nice day,
Marco
|