.stp export not precise / boolean over edges or curves not working

 From:  yophie
7853.1 
Hi Michael et al,

Two separate problems that I'd like to ask about.

The first is that my objects are not exporting cleanly in .stp format. When opened in SolidWorks, For example, this ridge, which is perfectly horizontal in Moi (as the black lines are) ends up oddly angled in the solid modeler. What may be a separate problem has to do with the larger object not closing properly as a solid. While I've identified the "naked" edges (see yellow highlights in second image), I really don't know how to go about fixing them. Any suggestions, either about closing the objects or getting a more accurate .stp export?





The second problem is that I can't boolean all the components of my part. The merge works fine when the parts combine over a single face, but any time the components need to be merged where faces and curves meet, it won't complete the command. The short answer, I presume, is that it's too complex of a calculation for the software to handle, but is there a workaround? My guys really want a solid delivered as a single part, but I don't have the experience to deliver without a bit of help!

Green arrow shows proper boolean merge, red arrows show problem areas.





(I've sent the .3dm file to Michael, but I can't post it here.)