MOI and Simlab Composer

 From:  koleos (ZENOX)
7719.7 In reply to 7719.1 
Hi Eugenio,

I use Simlab Composer for rendering files created with moi3d.I tried several exporters,but the best results I'm getting with obj file,which I export as ngons most of the time.If I want to be more realistic I drag the polygon slider almost to the end and then I export it.If there are a lots of polygons,you need more RAM memory.Several minutes ago I've tried to import my STL file to Simlab Composer 6.1 with almost a milion of polygons and my computer crashed,because I have only 4gb of ram memory.

update: I've tried to import to simlab Composer v6.1pro SAT,IGS and STEP file 5 minutes ago and it works.When you want to import there is a dialog where it asks you if you want dynamic link and you have also the option fine and coarse,which depends from your RAM memory.Before you export to this files I suggest you to separate all your parts by material,and then to export it and import to Simlab Composer and add your materials.When I use obj file it remembers my materials and it's much easier to add materials in Simlab.Hope this helps.

here is the link for app plugins which could be integrated with Simlab Composer

http://www.simlab-soft.com/3d-products/SimLab_CADIntegration.aspx

here it is how it works with rhinoceros3d

https://www.youtube.com/watch?v=dyltywL0mXY

Maybe they could build the same plugin for moi3d,if there would be users who wants that plugin for moi3d.Maybe I will ask them to create plugin for moi3d too.What do you think about this idea Simlab Composer users?

- Zenox

EDITED: 11 Nov 2015 by ZENOX