Hi Brian,
just a small update... I wanted to make a NURBS surface and noodled a lot with some solutions, which were not satisfactory, until i downloaded today a Trial of ZBRush... I think i need to buy me a copy of ZBrush in the future due to it's fantastic ZRemesher, for example. Simply amazing, imho. After that i converted with Fusion360 T-Splines.
I attach the files, both quad mesh and NURBS model.
Best regards
Stefan
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