Costa's minimal surface

 From:  amur (STEFAN)
7673.5 In reply to 7673.4 
You`re welcome, Brian!

What i did with your mesh was to make from the long small triangles big ones and then i applied a LS3 Loop subdivision in Meshlab, to obtain a smooth surface. Here's one derived mesh from yours, after modifying it, and with Dual remeshing applied.

Regards
Stefan


EDITED: 19 Oct 2015 by STEFAN

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