New Jul-17-2007 beta available now

 From:  Michael Gibson
762.1 
A new beta version Jul-17-2007 is now available from the download page at http://moi3d.com/download.htm

This pretty much wraps up the feature set for MoI version 1.0, this will likely be the last beta for this version.

Thanks very much to everyone who has participated in the beta! Your feedback has helped shape MoI over the course of the past year.

New stuff for this release:

Added Adobe Illustrator (.AI) file export.

Added support for 3Dconnexion devices such as the Space Navigator. Various options are available for this under View / Rotate/Pan/Zoom options / 3Dconnexion options.

New Centerline option for Shell.

Extrude can now handle a multiple selection of many planar objects at once, and each of them will extrude along their own normal. You can force them all to go along a single direction by using Set Dir.

Join can now be canceled.

Updated Chamfer UI to be easier to use and fixed some bugs.

Fixed Edit/Separate to be faster when working with large objects.

Trim can now be used on edges, this will split an edge into multiple edges. This can be useful for some things that work between edges such as Blend.

You can now use the Enter key to repeat the last command, in addition to right-click.

Added dialog to control specific up/down, left/right, and tilt angles of the 3D view direction, this is available under Options / View / 3D view angles.

Added option to turn on an x,y,z axis icon in the lower-left corner of the viewport, this is under Options / View / Show axis icon.

Added sensitivity controls for the Zoom/Pan/Rotate buttons at the bottom of viewports, under Options / View / Rotate/Pan/Zoom options.

Turned on history updates for mirror by default now.

Fixed some bugs in Adobe Illustrator file import.

Fixed several meshing bugs, both in mesh file export as well as the display meshing.

Updated LWO export to write vertex normals, using the format that should work with Modo 301.

Updated LWO export to have a more common ordering of internal chunks, plus fix a bug that messed up Blender and Wings3D's LWO importers.

Updated .3dm file reading so that information in the file that MoI does not directly use, such as dimensions or light objects, will be preserved instead of just discarded. Layer assignments will also be preserved for objects that you do not edit.

The installer now sets up a file association so that you can launch MoI by double-clicking a .3dm file in Windows Explorer. If you already have an association set up, it will not overwrite it but instead add MoI to the "Open With" menu which is available by right-click on a file.

Plus quite a few smaller bug fixes...