Hi Will,
>>I've run into stuff like that as well - I was thinking it was just a limitation of the commands.
When you turn the control points on (Edit/Showpt) for particular surface which seems strange (it might be necessary to extract (Edit/Separate) that surface first), you can check the structure of control polygon connecting the control points. If it looks "smoothly" and there is no dense cluster of control points or something like this, then this is probably display mesh problem only...
>>some kind of option to set the display resolution or perhaps a dynamic option that based on the number of entities (or perhaps screen redraw time) could up the resolution until things start to slow down when redrawing?
I guess, all of this stuff had been done :)
Petr
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