Microsoft Surface and Moi

 From:  Michael Gibson
7513.4 In reply to 7513.3 
Hi Steve, if you turn off multithreading in the display engine it should fix that, it seems that the video driver with the surface 3 is sensitive to multiple threads being used.

See here for how to set it: http://moi3d.com/forum/index.php?webtag=MOI&msg=7385.3 , you need to edit moi.ini and set DisplayThreadLimit=1 in there.

Once you do that do you then get stable behavior?

- Michael