Extrude Normals

 From:  Michael Gibson
739.3 In reply to 739.1 
Hi 3dvisuals dude - MoI is supposed to be doing that already if you select a planar surface to extrude.

If you're seeing something different, can you please post an example? Maybe MoI is not properly detecting it as a flat surface or something.

For example - draw a box, and the select one face of the box (by a second click on the box). Then run Construct / Extrude. The default extrude direction should be along the normal of the flat face that you picked, creating a second box adjacent to the first one.

Similarly if you have a set of curves all in one plane, the default extrude direction should be normal to the plane of those curves.


Is it possible that you're trying to extrude multiple objects with different normals all at the same time? This is the situation that currently doesn't work well, right now extrude doesn't know how to handle multiple normal directions simultaneously, it only does one direction at a time. If there are multiple normal directions involved, it will just default to straight up. In a future version I would like to fix this up so that it would be possible to do multiple simultaneous normals but that won't be ready for V1.

- Michael