I did a bit of an experiment and for me loft seems to produce a smoother outcome. Both look fine in Moi but the loft export seems to be better.
The subdivided car always seems to have some artifacts even when I put the poly count to the limit and try smoothing in Carrara.
Whereas while the lofted car is not perfect its noticeably smoother. I think it might be something to do with surface normals?
I have learned a lot from your tutorial and the help you have given. If I ever manage to make this car Ill post it to this thread if that's OK.
I attach the pre-subd version of the one in the picture at the top of this post.
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