Let's Model a Car: A Tutorial

 From:  ed (EDDYF)
7389.13 
Car Tutorial Part 13 – Rear Fascia

Ed Ferguson, CascadiaDesignStudio.com



Rear Fascia:

In rear view draw an eclispe, and modify its control points to define a closed curve for the fascia.



In side view, extrude the curve.



Draw a curve to use as a cutting object and Boolean > Difference away the upper left area the extrusion.



Select the car body and the green extrusion and Trim.

The result of the Trim is a surface representing the fascia.

Select the surface and assign the light green fascia style.



In side view, select the surface and move it slightly toward the front of the car. This will enable us to create an indentation. Next, slightly reduce the size of the surface proportionally by reducing its length (X) one inch.





Select the outer edges of the fascia surface and the edges around the car body opening.



Perform Blend with Bulge = 0.01. (You’ll need to type this value in). Higher bulge values created pinching of the blended surface and a tear in the sharp lower corners. So always inspect after using Blend and type in a lower bulge factor if needed.

The car body is no longer a solid due to the Trim operation above. So select all the body objects (body, wheel openings, tail light opening, grill, headlight buckets and fascia, and perform a Join. Verify the body is now a solid.

EDITED: 11 May 2015 by EDDYF