Fuselage help please

 From:  Michael Gibson
7366.14 In reply to 7366.12 
Hi Noob,

> is there a way to fix this after the surface has been generated? (within MOI) or some
> other technique to generate the fuselage w/out the bumps?

It's very difficult to give any good advice just looking at screenshots, it's a lot better to post a 3DM model file with the actual geometry in it.

It tends to be difficult to alter things like this after the surface has been generated, usually it's better to address such things early on in the surface creation process.

For a more relaxed surface you might try using Loft with the Loft style = "Loose" option, that tends to make a relaxed surface.

The other thing that would help is to avoid having profile curves that have harsh transitions in them like totally straight line segments switching into suddenly curved portions. Later on when things try to fit a smooth surface to something like that it will have difficulty making a smooth transition from totally flat to suddenly curved. If your profiles were made up of more gradually changing curves rather than lines and arcs that would probably help too.

- Michael