Hi libelle - something like that is most likely easier done in a subdivision polygon modeler rather than in a CAD program like MoI.
Usually things that have branching structures and are all smooth at junctures tends to be easier to do in sub-d. The sub-d mechanism basically automatically melts down all the junctures on such things.
It tends to be difficult to get blend to work well on that type of structure where the tubes are both the same size, Blend will work better when it's a smaller tube connecting to a larger broader body shape rather than same size between parts.
- Michael
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