blindfoldjump,
If you are doing Concepts especially of Cars MoI is definitely not for you. First it has no Polygonal Module, second witch is MUCH CRITICAL for doing concepts MoI will not allow you experiment/research forms in easy way. In apposite, polygons allow easily change forms by moving vertex, edges or polys for finding the best shapes.
MoI is good for not "organic shapes" and most for creating 3D from blueprint not making Concepts.
I use MoI for concepting simple geometric forms it is very good for this, but definitely not for "organic forms" like Cars have.
I spend about year trying to make in MoI that smooth stuff, but then decided to go to Sub-D it is much more powerful for these "organic shapes".
If you are still want to Concept with MoI you can check my tutorials about how to make those "organic shapes" in MoI http://moi3d.com/forum/index.php?webtag=MOI&msg=6058.1
But do not waist you time go to Sub-D.
Because there is different tools for different tasks, you can not use iron to cut Bread.
MoI is great but only for certain tasks like and Sub-D and Sculpting.
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