MoI suitable for vehicle designs? Closed

 From:  PaQ
7275.36 In reply to 7275.32 
Mixing Sub-D and Nurbs is probably the way to go, I can't wait Max Smirnov work to see how it turns on real projects.

I do not care about the lack of editing, in practice, editing a sub-d cage model from an advanced model like a car body is a nightmare too.