MoI suitable for vehicle designs? Closed

 From:  Mauro (M-DYNAMICS)
7275.15 
Hi again:
totally agree with Andrei ! :)
I did few cars in the past 100% inside MOI(body,details,etc.)





Front part of first one was really a big effort...if i look back i just say i was silly because that's sub-d stuff.
I found that most difficult thing to achieve are right proportions observing from many points of wiew(front back perspective and rotating and so on..)
In MOI you can't go back and change lenght of a curve because is part of the loft or sweep you used,then you done booleans or trimmed or blended..
In sub-d you can select group of polys and scale,move up and down etc..these simple tools allow you to get right proportions
Now i'm in deep MODO-801's learning just because i'm planning to do a car(and more) that in MOI i can't.
The Foundry offers an affordable Indie-version on Steam.

M
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