Scripting

 From:  Martin (MARTIN3D)
7238.23 In reply to 7238.22 
Thanks Max, frame.evaluate is cool.

Here's an explanation by Michael regarding the cylinder factory inputs:

For a cylinder there are 6 inputs:

0 = boolean value true = distance input is radius, false = distance input is diameter
1 = frame for cylinder bottom base point and axis directions
2 = point that defines the radius, this can be left out if a numeric radius is supplied instead
3 = numeric radius (or diameter) value.
4 = top point of the cylinder, this is required and also the orientation of the cylinder will be modified to point towards this point
5 = optional numeric height input, if this is supplied the cylinder will point towards the top point but will be this specific height instead of touching the top point

http://moi3d.com/forum/index.php?webtag=MOI&msg=5441.10


-Martin