quad mesh export

 From:  ed17 (ED17ES)
7211.8 
Hi, I'm recently needing this feature for doing texture displacement. For example I have a wall and I apply a brick texture with displacement. So it doesnt have enough geometry from MoI and I have to subdivide the mesh but the subdivision doesnt go well with ngons nor triangles. So, itll be very usefull to have just quads because textures with displacements are very common on arc viz.