UI Interface is more classical for 3 DCoat and is more for engineers & artists
ZBrush is more for artists but with the new ZB 4R7 in few days you will have some "SKetchup modeling" over steroïds!
3DCoat can also be in French ;)
ZBrush will never be in French (accents are unacceptable for it without rewrite all the code!!! )
3Dcoat has native voxels modeling
ZBrush has hidden voxels without modeling on them directly
3Dcoat is maybe not also speedy for scultpture
ZBrush is the Rolls of feedback when you are sculpting
3DCoat uses the NVidia GPU
ZBrush uses only the CPU
Zbrush can treated enormous files of polygons!
PS See the gallery of both for see what can be sweet for you!
http://3d-coat.com/gallery/images-gallery/
http://www.zbrushcentral.com/zbc-top-row-gallery.php
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