Hi talleman, I'm glad that you are liking MoI!
re: option to fillet intersections of booleans - the problem with that is that fillet is itself a fairly complicated command with a lot of different options in it. Trying to combine commands that have lots of options in them individually can be difficult because of the huge mass of options that would result in the combined state.
That's why it can often times not be feasible to combine too much stuff happening all just in one single command, in order to keep each command reasonably easy to use it is intended that you often times will work with several commands in sequence to one another rather than just everything in one single command.
But one thing that helps commands work in sequence with one another is to have a good selection setup for running the next command. So maybe a good compromise would be an option to have the new edges that were created during the boolean operation at intersection areas to be selected when the boolean command is completed. That would then make it a lot easier to run fillet right after the boolean and not need to do any additional selection step in between and it's really the selection step that is the most complicated.
If you can remind me about this when the v4 betas are underway I can look into adding in something for that at that time.
- Michael
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