Forcing the flow of exported topology. Possible?

 From:  Simon (GRIMMY)
7164.1 
Hi, I want to force the flow of polygons and edges of my exported topology on an fbx. Is that possible?

I thought that in some way I could create new edges inside the faces of an object (such as a circle on the side of a cube) but I can't seem to do this.

Any tips?

Thanks