Hi Tayvon - the main way to bend things is to use the Transform > Deform > Flow command, there is an overview of it here:
http://moi3d.com/3.0/docs/moi_command_reference8.htm#flow
In your case here it would be something like draw in the base line for the flow something like this:
The base line should be a sort of "backbone" line running down the middle of the area you want to bend.
Then to perform the bending you draw in an additional bent curve off to the side like this:
Then to do the bending you select the object you want to transform (and only that object to start with, make sure the base and target curves are not selected yet), then run Transform > Deform > Flow, then at the first prompt (be looking in the upper right corner of the main window to see the prompts for what MoI is asking you to do next) select the base line, and at the next prompt select the target curve and that will perform a bending like this:
Also see the attached 3DM file.
This could be a good candidate to build it bent from the beginning possibly though by doing something like extruding a bent curve for the side walls and then cutting that with another bent curve in the front view, rather than trying to bend it into place later on.
But if you want to try bending it after an initial straight construction the Transform > Deform > Flow command is the way to do it.
- Michael
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