Thanks a lot Michael!
Can't wait to go for the Mac, but I still need to finish a lot of preparations on my Windows PC first, such as converting hundreds of 3ds Max files to a format that can be imported in Blender 3D. I've worked with 3ds Max for about 14 years before moving to MoI and Blender. 3ds Max isn't available for Mac OS X, and I don't want to fiddle with Boot Camp or Parallels just for 3ds Max.
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