Hi Jay - that's a somewhat unusual form to be trying to construct in a CAD program, you will probably be better off doing something like that in a sculpting type program like ZBrush / 3D Coat or in a sub-d polygon modeler.
It's hard for a filleting tool to make a good quality surface with such extreme changes in radius all happening in such a small space, and in fact in the first file that you attached the surface is poorly formed in many areas, such as this sudden bunching here:
Right now if that's the kind of shape you'd be trying to use it on I'm not really convinced that it would really work very well for it, it would be hard to avoid the problems shown above in your own example file.
Do you possibly have any other examples that don't involve such extreme fluctuations in them so I could get a better feel for where it would maybe work ok?
- Michael
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