Flipping polygon normals

 From:  toonafish
6980.6 In reply to 6980.5 
Great, thanks for the tips. When I look closely I see a lot of suspect surfaces like the one you pointed out.

I did a lot of the filleting in Viacad because Moi refused to. I think that was bad idea after all, it probably created a lot of the messy faces.

Looks like I have some cleaning up to do.

Thanks,

-Ronald