Hi Mike, so maybe something more like the attached quick attempt (see attached 3DM file).
That's done by making the bottom ridge as an open curve, do not try to make it a squished down closed curve as that will be problematic in the squish area. Then various segments are done by lofting like this:
For pivot areas you would select this piece and run Sweep along the 2 adjacent edges to make those cone-like (by cone like I mean collapsing into a single point at the tip area) corner juncture areas:
- Michael
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