Is mol good for game development or does it create bad polygons like sketchup?

 From:  RHolmes (RICOHOLMES)
6933.5 
Michael wrote:
"However, MoI's mesher is quite good compared to how CAD programs usually do it"


Now THAT's an understatement if ever I saw one. Micheal, don't be bashful.
MOI's mesh output is the reason I first took notice. I wouldn't have given credit to MOI's deceptive underlying power without it.

I now work in marketing and previs, but after nearly 20 years of working in the games industry I can state that yes, absolutely it's a viable tool in the pipeline for game asset creation. There's nothing like it for quick, clean parametric modelling, and the conversion to hard poly meshes is, basically, perfect.

/Rico Holmes