V4 Wish List

 From:  Michael Gibson
6925.358 In reply to 6925.357 
Hi Przemas, thanks for making the demo video. Unfortunately I don't really know what I could do to solve that, it looks like WINE is not flushing the current rendered back buffer to the screen until the next redraw. That kind of latency can go unnoticed for games since they are rendering in a continuous loop to make an animated appearance but MoI only redraws the screen when there is some change. You might look for any setting in Wine like "swap after render" or "flip after render".

- Michael