Hi everyone,
I'm modeling an iPhone 6 for a client and I've got a small continuity problem I think
See I'm trying to do a curve then a sweep to make the backside of the phone, the back is perfectly flat which is correct (yes I got an iPhone 6 to verify, outer shell only, non functional)
The sweep curve has G2 curvature (rounded corners)
Here in the attached 3DM file you'll find my result so far, is there a way to improve it? The profile curve has been hand drawn from a side scan so it's visually accurate but I don't care about being accurate to the micron
Any help or advice on how to build such a shape would be greatly appreciated
Thanks :)
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Kuto.ch / freelance graphic designer and 3D generalist |