First Model: Torus Knots
From:
anthony
26 Jun 2007 (7 of 11)
687.7
In reply to
687.6
Thanks.
Look at the third image above and note the two guide triangles. Just draw a "control-points" curve and snap to those vertices. See my knot tutorial for Blender if you get stuck:
http://home.comcast.net/~chronosphere