had a quick play with ViaCad beta mesh to surface to

 From:  stevecim
6847.1 
At present the beta is part of PunchCad, SharkFX latest beta.
Process fired up DAZ Studio.. Loaded female model -> the only way to save meshes from Studio it to send the model to Hexagon, from there export has .obj, don't apply smoothing , don't convert quads to triangles the converter works best with quads.. Import .obj into sharkFX, select powerpack mesh to NURBs, wait a few minutes :) ...... export from SharkFX to STP , import into MoI. the fine .3dm file is 40MB zipped email if anyone wants to look at the file email me directly. I'll put it up some where... :)