The Maneki-Neko and Flower Blooms were made with MoI primitives, refined in ZBrush and animated with E-On TPF. I really like MOI. One wish I would like to see are more mesh export options in terms of topography. For instance an even distribution of poly and dual sided planes would be very nice.
Thanks for the years of enjoyment working with your fine product.
https://www.youtube.com/watch?v=pqX2Y6N-9FE
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