Hi dan, well yes just in general dealing with a very high number of objects will bog things down.
If you don't see very much difference with things hidden, that means that you've got so many individual objects that the time to just iterate through all objects is becoming significant even though the ones marked as hidden are not processed any further.
In the future I want to improve this by making a separate list of visible objects so ones that are hidden won't even be iterated through. I expect to work on that in the v4 time frame, it's a bit too delicate of an area to mess with this close to the end of the v3 release.
For now in this particular case of some tremendous number of individual little objects you'll probably need to separate things into totally different files if things are bogging down too much.
- Michael
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