Hi Rick,
> However, with different settings, I still get either visible oval rings, small
> stray bulges, and/or oddly-place grooves.
Is there a particular setting and also area that you can show me so I can see these? On an initial quick look just loading your model and cranking up the slider towards the "more polygons" side, I get a result that does not seem to have anything like that visible, it looks like this:
Are you seeing something different than that or is there a specific area of the model where you're having a problem?
> <...> evenly-distributed facets. <..>
The best way to get more evently distributed facets is to use the "Divide larger than" setting in the expanded dialog. You can put in a distance value there and any polygon larger than that size will be further subdivided, that tends to help make a more uniform dicing up of polygons. For example here I've set Angle = 5 and "Divide larger than" = 1 unit:
- Michael
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