Hi Michael,
wow, thank you so much, this is really cool!
I can't wait to get my hands on modo 301 to see how it works. This will work wonders for industrial designers like me who have to deal with a lot of NURBS and parametric solids but need high quality meshes for virtual product shots.
I think with MoI's excellent NURBS to polygon conversion capabilities, you have a real gem on your hands.
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