Hi Phil, I'll take a closer look at your model later on tonight, in at least one of those naked edge areas there is a little teeny tiny edge fragment where what looks like 2 edges is actually 3 open edges with one being totally squished down almost to a point. That will need some repair or untrim/retrim of those spots in order to get a clean join.
Also for filleting it makes things a lot more difficult for filleting if edges are fragmented into lots of little tiny segments rather than being long pieces. There is a Merge command that you can use to merge together consecutive edges that are smooth to one another into a single edge, that will probably help in some areas:
http://moi3d.com/2.0/docs/moi_command_reference10.htm#merge
But also ideally you'd want to avoid segmentation earlier on as well, like try to use curves that are made up of just one segment for smooth areas rather than made up of tons of little fragmented sub segments.
I will see tonight if I can help tune up your model.
- Michael
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