Hi Paulo, no MoI still does not currently have a specific "offset curve on surface" command.
But depending on what specific result you're looking for it could be possible to use some combination of other tools to get it.
For example after you project the circle onto the cylinder, try sweeping a circle around it to make a tube and use Construct > Curve > Isect to intersect the tube and the cylinder like this:
Is that the kind of result you're looking for?
Do you have any examples of the final structure you're trying to create? Maybe I can suggest some other easier construction method than doing this type of low level individual curve projection in the first place...
- Michael
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