Hi Burr,
> Small little "rotations" in geometry will produce errors in operations further down the
> road in my model, that will make it much harder to get back and fix.
Yeah that's certainly true that misalignments can cause problems later on.
But at a certain point when they get small enough it's a different kind of thing - if MoI only considered things that were "100% exactly" on the same plane as being planar, a whole lot of things would stop working at all since it's just fundamental to the way floating point mathematics on the computer work that there is a teeny tiny amount of fuzzy-ness to coordinates since the computer has to represent numbers in a limited amount of memory.
Don't get me wrong - it's not bad in general to want to have accuracy but it's just part of the whole way CAD on the computer works that there is a tiny amount of fuzz involved, and when the fuzz is teeny tiny small enough (like we're talking about in this specific case) it's a normal and expected thing.
Misalignments have to be a fair amount larger than 0.0000000000001 units for them to cause problems, generally speaking.
- Michael
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