Geometry problems

 From:  Matt Gorner (MATT)
656.36 In reply to 656.34 
Wow, next build will have a LWO exporter?

Michael that is great news!!!

We use SolidWorks at work, and used to translate to LightWave using STL. Problem was, being STL it triangulates everything, even if a quads or n-gons would be fine. The fact that MOI imports IGES files beautifully and can mesh to quads / triangles or n-gons meant mesh sizes (and poly flow) were great improved.

In previous versions of MOI I too have the polygon normal flipping issues, even joining surfaces in MOI didn't solve it.

The first attached image shows the problem I had.

The latest build seems to be much better, as you can see from the second attachment

But I must thank you for an excellent piece of software, it has transformed how we import from SolidWorks to LightWave.

Out of interest, what are the chances of being able to mesh to ALL quads? Or is that not possible in order to acheive a good mesh?

Best regards
Matt Gorner
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